Meysam Mahfouzi
1 min readJul 22, 2019

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Hi,

Every time a full round is complete, you need to reset the animation and move it forward again (so don’t go backward):

void animationStatusListener(AnimationStatus status) {
if (status == AnimationStatus.completed) {
animationController.reset();
animationController.forward();
}
}

I hope this helps :)

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